Games that develop the logic of children

The game - the main activity of preschool children, and older children, and even adults are not averse to occasionally indulge in this useful and busy business. Especially if it's all to the good!

A game, capable of capturing the whole family and parallel train logical thinking (including children) will become a homemade family set of bead cards with pictures.

Make this game itself is easy. First, you need to collect a lot of small pictures and drawings, which you can collect in the "family" and name it in one word (for example, a ball, a doll, a typewriter - a family of "toys"). Stick everything on thick paper (circles) and make cards.

The game "Magic Beads"

The number of players is not limited. Card-items for each player - too.

The essence of the game: We collect a string of beads so that the objects drawn on them are connected with something. In other words, there must be some kind of semantic connection between them. For example, a refrigerator, an ice cream, a snowman, a sled will suit a snowflake. And to the fish - rod, sea, aquarium.

Everyone playing, exposing his card, should explain how he "attached" his bead, on what grounds. If you have difficulty, the baby needs help, but only if the child is an adult (one-on-one).

If there are more than one children, then the uncommitted with the task must skip the course (as stipulated in the rules for the game - and no one is offended).

This game has a variant that involves the creation of logical chains not only by the attributes and properties of objects, but by any connection between them (the names of the objects begin with one letter, the same number of syllables in words, the stress falls on one syllable, both words refer to the same genus etc. ). This game develops logical thinking, fantasy and speech.

You can play, taking as the basis of the connection between the pictures is not the general, but the opposite. For example, the pillow is soft, and the brick is hard. Next to the cube is a ball, with a fox - a hare, with a whale - a mouse, with a rocket - a turtle, etc.

"What's it like?" "

Game for kids from 1, 5 to 2, 5 years. It will help them to get acquainted with the main features of objects. For the game, the adult pre-selects from 4 to 8 pictures, which are somewhat similar.

We show the kid any item-card, naming and describing it (For example: it's the sun, it's round.) And what round do you see among these objects?).

We help the child to find a similar object: an orange, a ball, a water-melon, a tangle of threads. The adult should be concerned with drawing up sets of pictures on different common features and properties (the general color, the material of which they are composed).

«Paired pictures»

The adult selects 4-8 paired cards (two with utensils, two with toys, two with rounded objects, two with edible, etc.). Show the child of them and ask them to find a couple.

The game teaches the kid grouping and classifying the surrounding objects.

Variant of the game "Blind"

Also very useful. The essence of the game: the cards are turned overside (upside down) (white side) and distributed to the players. "Beads" are strung without looking at the pictures: the player takes the top card in his stack, turns it over, puts it on the table. Then he tries to find the connection of his picture with the previous one.

"Writer's family"

It's a game for the family (maybe not just one). The bottom line: all available cards are distributed equally to the players. The opening game lays out its card on the table and comes up with an offer that mentions the item from the card. The next player lays out any of his cards, also making up an offer, but so that it forms a coherent story with the previous one.

The game "Who will go to rest on the sea? "

The cards are distributed to the players, but they do not need to see them from each other. The sequence of moves is determined. The person who walks first chooses any card he has available and describes, lists the attributes of the object without calling it. All other participants in the game guess who was involved in the description. The guesser calls the "mysterious stranger," and the player spreads the card on the table, and the right turn passes to the guessed. The winner is the one who will first send all his cards to the sea.

The game "I love my toys. But most of all. . . "

Cards are divided between the participants in the game (the number is determined by the age of the children). The first player puts on the field one card down the picture and says: "I love my toys. But most of all. . . (he calls the subject in the picture). "

The second player acts in the same way, spreading his card after the first one, but he first calls the object depicted on the first card, and then on his own.

Each next player first repeats the names of all previous items, and then adds to his own chain. You can check the correctness of the listed toys by turning over the cards.
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About the author

Julia Nice

I'm fond of cooking and computer graphics, design. I appreciate decency, kindness, creativity and ingenuity in people.

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